|We'll be seeing more tablet games, if this survey is correct.|
A full 38% said they spend more than two hours a day with their tablets, while 43% say they use it more than they used their computers. 82% said they primarily used it at home, which is interesting given the way businesses have been snapping up tablets.
I think the tablet market looks like an exciting place for game developers in the next few years. The expansion looks to be huge; the latest figures from Gartner Group show they expect the total tablet market to hit 294 million by 2015. That's up from about 15 million at the end of 2010; Apple's share will fall from 83% of the market to 47%, but that's still a hell of a lot of tablets. Consider this compared to the installed base of consoles; about 85 million Wii's, 50 million Xbox 360's, and 48 million PS3's... even if you added them all together it's about half the number of tablets expected in a few years. The capability of the new iPad 2 is getting quite robust, being perhaps better than a Wii in raw horsepower and graphics performance, and approaching the other consoles. Tablets are on a yearly upgrade cycle, not the 5-7 year (or more!) cycle that consoles usually follow (and this generation of consoles wants to stretch things out for years more if they can), so in a couple of years I'd expect tablets to be outstripping console capability. It's also important to note that right now, with a $99 Apple TV, you can shoot your iPad output straight to your TV... hey, that sounds a lot like a console, doesn't it?