Yes, 4K/UHD (Ultra High Definition) and
HDR (High Dynamic Range) consoles are here, and the marketing battle
is beginning. One major player has left the battle, and a major new
weapon is yet to arrive, but it already looms large in strategy
calculations. Let's survey the order of battle, and try to predict
the outcome.
First, Microsoft introduced the Xbox
One S, a smaller, lighter Xbox One that retails for $299 in its basic
version. It's also about 15% more powerful than the original Xbox
One; supports HDR output for games; supports 4K/UHD output for
streaming video; and includes a 4K/UHD Blu-Ray player. The
list of games with HDR output is short right now (Forza
Horizon 3, Gears of War 4, NBA 2K17, and
Scalebound) but you can bet it will grow. HDR support is
usually quite easy to add, according to developers. The console will
not support 4K gaming.
Now Sony has introduced its competitor:
the PlayStation 4 Pro, with over twice the power of a PS4 (4.2
teraflops as opposed to 1.8 teraflops), support for 4K/UHD and HDR
output for games as well as streaming video, for $399. Oddly, while
the PS4 Pro includes a Blu-ray player, it is not a 4K/UHD Blu-ray
player. The PS4 Pro, which has a 1 TB hard drive, will ship November
10. Meanwhile, the PS4 has been revised to the PS4 Slim, a smaller
and lighter box with essentially the same capabilities as a PS4,
retailing for $299 and shipping September 15.
Just to make matters more interesting,
Sony also announced that a firmware patch would be pushed out to ALL
existing PS4's that will allow them to output HDR to suitable TVs –
that is, if you have any PS4 and a 4K/UHD HDR TV (virtually all
4K/UHD TVs support HDR), you'll be able to run games in HDR mode –
provided the publisher of the game has provided a patch for that
capability. Supposedly that's pretty easy to do for most games, but
we'll see.
Looming on the horizon for launch in
the fall of 2017 is Microsoft's Xbox 'Scorpio', a far more powerful
Xbox One that has 6 teraflops of processing power. That should
support true 4K gaming output. As of now, the exact specs and price
are unknown – we probably won't know that until June 2017 (E3) at
the earliest. This gives Microsoft plenty of time to decide its
strategy based on the reception for the PS4 Pro.
The response so far to this news has
been mixed. Some feel Sony is going to do very well with this
strategy, expanding their lead in the market. Others think the PS4
Pro won't do all that well due to the fairly low number of 4K/UHD TVs
installed, though it's worth knowing that Sony promises you can see
visual benefits to games on a PS4 Pro even through a standard HDTV
set. Assuming, once again, that the publisher of the game has
provided some sort of patch to let the PS4 Pro show its power.
We're really in unknown territory here.
Apparently the PS4 Pro does a pretty good job of making 4K games look
very nice, even though it doesn't have the raw horsepower to drive
true 4K games, but instead relies on some clever tricks to upscale
lower resolution output to 4K and make it look pretty dar good. All
observers seem to agree, though, that HDR color makes a big,
noticeable improvement in games. The interesting thing with that is
that soon all PS4's will be able to play HDR games, and so will the
Xbox One S – but not older Xbox Ones.
So how many of the existing 40 million
PS4 owners will upgrade (through selling their PS4 to GameStop or
someone else) to the PS4 Pro? No one knows. Will Sony ever break out
PS4 Pro sales from PS4 sales? Doubtful. And while the number of
4K/UHD TVs right now isn't large, the price on them has dropped to
where HDTVs were last year. We should expect the bulk of TV sales
going forward to be 4K TVs, so the installed base should be pretty
good by next Christmas... about the time Microsoft ships the Xbox One
Scorpio.
Microsoft is giving Sony a free year to
build up some PS4 Pro momentum before the Xbox One Scorpio arrives
with significantly more horsepower. Will Microsoft price the Scorpio
aggressively? They could easily meet whatever PS4 Pro price Sony
sets, even if means losing money... if Microsoft wants to capture
market share. They haven't done that lately, but who knows what they
will decide in a year?
Add to all of this is Nintendo
launching its NX system in March. Odds are it won't have 4K output of
any kind, so the Nintendo NX will be left out of the 4K Console Wars
entirely. Which is probably fine by Nintendo, but it does make you
wonder how well they will do. Will the NX be more like the Wii or the
Wii U when it comes to sales? I don't know. Now that Nintendo is
doing mobile games, will that help the NX somehow? Is this somehow an
end run around Sony and Microsoft? Who knows?
The only thing I know for sure about
the next year is it's going to be a lot of fun to watch the battle
unfold.
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