tag:blogger.com,1999:blog-3648287505936626900.post6952243864685414626..comments2023-08-25T06:39:10.216-07:00Comments on 20th Level Marketing: 10 Million UnitsSteve Petersonhttp://www.blogger.com/profile/13699029352175505260noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3648287505936626900.post-5202252058037986622010-08-04T09:49:57.302-07:002010-08-04T09:49:57.302-07:00If only a video game cost $1 million to make, publ...If only a video game cost $1 million to make, publishers would be cheering. Unfortunately, most videogames cost $10 million to $20 million just for development' marketing costs are usually at least that much (along with production costs). Some games are far more expensive; Red Dead Redemption cost in excess of $100 million to create, and it's not alone. Bioware's titles cost more than $50 million to create, I'd guess. And the profit per title is around $10 or less. So selling a million units wouldn't get them close to paying back their investment.Steve Petersonhttps://www.blogger.com/profile/13699029352175505260noreply@blogger.comtag:blogger.com,1999:blog-3648287505936626900.post-25725981973401712952010-08-03T15:55:49.552-07:002010-08-03T15:55:49.552-07:0010 million times $50 equal $500 million. So if the...10 million times $50 equal $500 million. So if the "typical" video game cost $1 million to make that is a 500:1 ratio and anyone would kill for those numbers. That is basically 3% of the US population has to by this game. Is it possible? Yes. Is it probable? Not really. but if they hit 1 million in sales that still in 50:1 ratio. Sounds good to me.LMPjr007https://www.blogger.com/profile/08789902828046077032noreply@blogger.com